HALLE 006 · ART & SCIENCE GAME
TIME BODY
DESKTOP · OFFLINE · AR · 1990 — 2027
An art & science game on the whole of medienwerkstatt006 and a personal hybrid experience across space and time in 3D and AR.
Nine experiments · one Wunderkammer
You are the ball head – the chrome sphere from the series by nagl~wintersberger. The hall is time: west 1990, east 2027. The 316 workstations are the works of the project index in their real distribution; rolling past them reads them. At nine stations works become experimental setups: each connects a work with a physical or geological principle – not as explanation but as experience in one’s own body (control, time, patience).
Across space and time: the game runs on the desktop, the Wunderkammer leaves it as an object – GLB or USDZ – and then stands in AR in your own room. Controls: WASD/arrows roll, drag the mouse to look, space acts, Esc closes, M toggles sound.
- 1992 · IN SCHWEBEResonance: push in step with the natural period T = 2π√(L/g)
- 1993 · TIMECUTTime slice: seven glass panes in four seconds
- 1994 · THE BODYBOXSpatial limit: come to rest inside the glass box
- 1994 · PATHFINDERDistance/time: 69 m in under 30 s – v = s/t
- 1999 · LIVING SCULPTUREStillness: six seconds of sculpture
- 2012 · EIS.steinPhase transition: latent heat 334 kJ/kg
- 2015 · HYPERILLUSIONReflection: angle of incidence = angle of reflection
- 2026 · RELIQUIE WEIN4Stratigraphy: drill core of Laa, 300 years to 15 million years
- 2026 · SKYDANCERFlow: keep the pressure in the band
- 2027 · GöttwAIgWunderkammer: export as GLB/USDZ for AR
Desktop · offline
- ZEITKOERPER_HALLE006_macOS_arm64.zipdesktop app for macOS (Apple Silicon) · Electron · offline · 99 MB
- ZEITKOERPER_HALLE006_offline.zipoffline version for any computer: unzip, open index.html · 288 KB
macOS: the app is not notarised. On first launch right-click → Open. If macOS reports “damaged”, run in Terminal: xattr -cr ZEITKOERPER_HALLE006.app.
AR

AR on a phone: HALLE 006 as a 1:50 maquette and the reference Wunderkammer – iPhone/iPad via AR Quick Look, Android via Scene Viewer or WebXR. Your own Wunderkammer is made in the game and opens in AR directly on iPhone as USDZ.